New Gen Pokémon

Welcome to New Gen Pokemon! Here, we are attempting a fan-made project to create a Pokemon game in the style of Nintendo's official games. If you are not yet a member, click "Register" at the top and start helping out immediately!
New Gen Pokémon

A fan-made project based on Nintendo's Pokemon series to create an imaginary game in a similar style to those of the official series.

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» Catscade (+ Evo)
Thu Oct 09, 2014 4:27 am by ReFrostE

» Dimafo140;the foreign guy
Sat Jul 13, 2013 2:32 am by King Dedede

» Time to do some bro stuff
Sat Jul 13, 2013 2:23 am by King Dedede

» a Celebi based story line
Thu Oct 18, 2012 1:46 am by Celebifollow

» Are we going to have access to other regions?
Sat Aug 18, 2012 8:28 pm by treecko's awesomeness

» Is anyone still here?
Fri Jul 27, 2012 9:16 pm by Gelatino95

» Hi guys I'm andrew as you can probably tell
Wed Jul 25, 2012 10:57 am by andrewdoo900

» New Move: Whisper
Tue Jun 12, 2012 5:17 pm by Itsme

» Silent voice or Phonetic wave
Tue Jun 12, 2012 5:14 pm by Itsme

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    Ironiderm (Sea urchin poke'mon)

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    Gelatino95
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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Gelatino95 on Tue Aug 09, 2011 6:56 pm

    All righty, then. I made a shiny one.



    I also tried coloring in the eyes, to see how it would look. Here are some variations in case you like it.



    One thing I'd like to point out in terms of base stats is that usually, steel-types often have a very high defense stat due to the fact that they're made of metal.


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    GuardChomp-

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by GuardChomp- on Tue Aug 09, 2011 7:04 pm

    HP- 80
    Atk 30
    Def- 97
    Sp Atk- 50
    Sp Def- 107
    Spd- 21
    I think the defense is good enough. & DDD Specifically asked for Sp defense to be the highest stat.
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    Ferrety

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Ferrety on Tue Aug 09, 2011 7:07 pm

    The shiny's eyes are great, but I'd like to see what the normal one would look like with darker eyes.
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    Dimafo140

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Dimafo140 on Mon Aug 29, 2011 9:16 am

    These sprites are beautiful, don't forget to add them to the description page!
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    King Dedede

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by King Dedede on Mon Aug 29, 2011 4:11 pm

    Dimafo140 wrote:These sprites are beautiful, don't forget to add them to the description page!

    I'm trying to, but when I look up imagine info it won't let me copy & paste the adress.
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    Dimafo140

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Dimafo140 on Tue Aug 30, 2011 8:39 am

    About the sprite gelatino, it seems at it doesn't have background. I mean, when i do a sprite on paint, it's done by a 80x80 white square with the design on it. When i take this image to a program like Word or open office anything near the design gets covered by the white square. In terms of the game, as the white square is part of the image i couldn't add it an appropiate background. so that the image would appear like: the battle background (a forest, the city...) the white square and the design on it. However your sprite not. When i take it to any program, it doesn't have the white square so you wouldn't have my problem. I hope you have understood what i mean. I have just realised this problemathic. Correct me if i'm wrong. If what i say it's true; how do you make the sprites in order not to have the white square?
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    Ferrety

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Ferrety on Tue Aug 30, 2011 3:15 pm

    He doesn't use Paint. He uses another programme that lets you use transparency.
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    Blackjack

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Blackjack on Wed Aug 31, 2011 12:46 pm

    You use Photoshop, use the Magic Wand and cut the background off. Simple.


    P.S: Ferrety, your sig is.... scary.
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    Gelatino95
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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Gelatino95 on Wed Aug 31, 2011 4:47 pm

    DiZ wrote:You use Photoshop, use the Magic Wand and cut the background off. Simple.
    Yes, but some programs won't let you do this in the background layer. I use Paint Shop Pro 7, and I have to make a new layer and delete the background layer in order to use transparency.


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    MrLiLiBubba

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by MrLiLiBubba on Sun Sep 04, 2011 8:20 am



    sorry for editing yours gelo but i thought it might look cooler with a bit of grey in the eyes
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    Blackjack

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Blackjack on Sun Sep 04, 2011 12:12 pm

    J, use PNG for saving all the sprites.
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    MrLiLiBubba

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by MrLiLiBubba on Sun Sep 04, 2011 12:14 pm

    oh did it now show up?
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    Blackjack

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Blackjack on Sun Sep 04, 2011 12:25 pm

    Yes, but it lost color.
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    MrLiLiBubba

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by MrLiLiBubba on Sun Sep 04, 2011 12:26 pm

    oh...ok i will re upload in png
    better?
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    Gelatino95
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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Gelatino95 on Sun Sep 04, 2011 1:00 pm

    ^ Don't double post if your second post is just going to be worthless. Double-posting is only appropriate when both posts contain significant contributions to the thread. I fixed it for you, but don't do it next time.

    And the sprite is still blurry. I think you overwrote the original as a jpeg. You're going to have to fix the colors by hand or just start over on the eyes.


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    Gelatino95
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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Gelatino95 on Fri Sep 09, 2011 3:45 pm

    Medical Meccanica, a SPPf member, introduced a new design idea.



    A design like this with more numerous spikes would make it look more like a real sea urchin. Thoughts?


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    Ferrety

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Ferrety on Fri Sep 09, 2011 4:28 pm

    It does make it look more like a Sea Urchin, but it removes the Navel Mine elements of the design for the most part. I'm obviously going to be a bit biased, though, so I'd be interested to see some more opinions.
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    Blackjack

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Blackjack on Fri Sep 09, 2011 4:38 pm

    I prefer the one that we have. The evolution can be like that.
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    Gelatino95
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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Gelatino95 on Fri Sep 09, 2011 4:46 pm

    Good idea. We can give the evolution many more spikes like that.


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    Dimafo140

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Dimafo140 on Mon Sep 12, 2011 12:32 pm

    Gelatino95 wrote:Good idea. We can give the evolution many more spikes like that.

    I prefer the one we have too, but i agree in making it an evolution.
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    Itsme

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Itsme on Tue Sep 13, 2011 2:33 pm

    I think an evolution is a perfect idea to this pokemon. The new one has a darkish nature no?
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    King Dedede

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by King Dedede on Wed Sep 21, 2011 1:59 pm

    Ok. It will evolve into Zirconurchi, which will still be a Steel/Poison type and be known as the 'Shadowy Urchin' Poke'mon. Anybody want to make some stats?


    (Give the guy with the new concept art my thanks)
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    Gelatino95
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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Gelatino95 on Wed Sep 21, 2011 5:18 pm

    "Zirconurchi" exceeds the maximum character limit for names. Besides, it's too complicated and has too many syllables. Sounds kind of cool, though. Maybe if you could just shorten it so it doesn't lose its coolness? Maybe something like "Zircurchi" or "Conurchi".

    Come to think of it, a name like that might suit a prevolution better than an evolution.


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    Itsme

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by Itsme on Wed Sep 21, 2011 5:51 pm

    Zircurchi!

    Stats: HP 80/ ATT 80/ DEF 107/ Sp ATT 60/ Sp DEF 117/ SPD 31/ Total 475
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    King Dedede

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    Re: Ironiderm (Sea urchin poke'mon)

    Post by King Dedede on Mon Sep 26, 2011 6:13 pm

    I think we should either raise Zircurchi's stats more, or lower Ironiderm's some, otherwise I think they're too similar. I do like Itsme's stats though.

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