New Gen Pokémon

Welcome to New Gen Pokemon! Here, we are attempting a fan-made project to create a Pokemon game in the style of Nintendo's official games. If you are not yet a member, click "Register" at the top and start helping out immediately!
New Gen Pokémon

A fan-made project based on Nintendo's Pokemon series to create an imaginary game in a similar style to those of the official series.

Latest topics

» Catscade (+ Evo)
Thu Oct 09, 2014 4:27 am by ReFrostE

» Dimafo140;the foreign guy
Sat Jul 13, 2013 2:32 am by King Dedede

» Time to do some bro stuff
Sat Jul 13, 2013 2:23 am by King Dedede

» a Celebi based story line
Thu Oct 18, 2012 1:46 am by Celebifollow

» Are we going to have access to other regions?
Sat Aug 18, 2012 8:28 pm by treecko's awesomeness

» Is anyone still here?
Fri Jul 27, 2012 9:16 pm by Gelatino95

» Hi guys I'm andrew as you can probably tell
Wed Jul 25, 2012 10:57 am by andrewdoo900

» New Move: Whisper
Tue Jun 12, 2012 5:17 pm by Itsme

» Silent voice or Phonetic wave
Tue Jun 12, 2012 5:14 pm by Itsme

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    Crash Landing

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    GuardChomp-

    Posts : 235
    Join date : 2011-08-02
    Age : 20
    Location : Goa Way, Nowville

    Crash Landing

    Post by GuardChomp- on Mon Aug 08, 2011 3:40 pm

    Crash Landing
    Type: ---
    Power- 100
    PP: 10
    Accuracy: 80
    Physical
    Has a 50% chance of being Physical or special, & a 50% chance of being water or flying.

    What do you think?


    Last edited by GuardChomp- on Mon Aug 08, 2011 4:28 pm; edited 1 time in total
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    Itsme

    Posts : 614
    Join date : 2011-07-31
    Location : Everywhere

    Re: Crash Landing

    Post by Itsme on Mon Aug 08, 2011 4:19 pm

    I think it should be always a physical flying move! but if you need luck to score a super effective hit on a completely anwary rock, fire or something else pokemon it's a good idea. I think that it needs some explanation on how is that calculated!
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    King Dedede

    Posts : 463
    Join date : 2011-05-05
    Location : SPACE

    Re: Crash Landing

    Post by King Dedede on Mon Aug 08, 2011 4:21 pm

    I think 50% Bug, 50% Flying would make more sense than Water.


    Although I kind of like the split type, I'm not so sure about Physical/Special.
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    GuardChomp-

    Posts : 235
    Join date : 2011-08-02
    Age : 20
    Location : Goa Way, Nowville

    Re: Crash Landing

    Post by GuardChomp- on Mon Aug 08, 2011 4:26 pm

    Its part Flying because your falling From the sky. Part water because you can land in water. But I will make it physical.


    Last edited by GuardChomp- on Sun Aug 21, 2011 11:50 am; edited 1 time in total
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    Itsme

    Posts : 614
    Join date : 2011-07-31
    Location : Everywhere

    Re: Crash Landing

    Post by Itsme on Sun Aug 21, 2011 8:36 am

    I think it should be 50% flying or 50% steel cz now we have the plane pokemon...
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    GuardChomp-

    Posts : 235
    Join date : 2011-08-02
    Age : 20
    Location : Goa Way, Nowville

    Re: Crash Landing

    Post by GuardChomp- on Sun Aug 21, 2011 12:21 pm

    You do realize that By keeping it 50% water the planes get better(Granted unreliable)coverage Right? & I think it makes more sense to keep it Fly Water for reasons mentioned previosly.
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    Itsme

    Posts : 614
    Join date : 2011-07-31
    Location : Everywhere

    Re: Crash Landing

    Post by Itsme on Sun Aug 21, 2011 2:15 pm

    Fine... As you wish!
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    Blackjack

    Posts : 575
    Join date : 2011-08-01
    Age : 19
    Location : Santiago, Chile

    Re: Crash Landing

    Post by Blackjack on Sun Aug 21, 2011 3:05 pm

    I think that is kinda strange get an 2-types attack.
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    GuardChomp-

    Posts : 235
    Join date : 2011-08-02
    Age : 20
    Location : Goa Way, Nowville

    Re: Crash Landing

    Post by GuardChomp- on Sun Aug 21, 2011 4:32 pm

    I also think its strange that Delibird's present can restore the opponents hp. So? Pokemon has never made sense. Macargo is hotter than the Sun.
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    Blackjack

    Posts : 575
    Join date : 2011-08-01
    Age : 19
    Location : Santiago, Chile

    Re: Crash Landing

    Post by Blackjack on Sun Aug 21, 2011 4:35 pm

    And Volcarona's fire is used as the sun. But, I still think that is weird.
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    Itsme

    Posts : 614
    Join date : 2011-07-31
    Location : Everywhere

    Re: Crash Landing

    Post by Itsme on Sun Oct 23, 2011 8:28 am

    I think this should have also some recoil damage... Raise the accuracy to 90%.
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    Ferrety

    Posts : 319
    Join date : 2011-04-30

    Re: Crash Landing

    Post by Ferrety on Sun Oct 23, 2011 11:41 am

    This doesn't make sense, logic wise and mechanic wise. Why does something related to smashing into the foe have a chance of being to different types? Why can it be physical or special when the act of crashing into something is clearly physical? Why would anyone use an incredibly unreliable move that would have about a 25% chance of being what they want? And that doesn't include the accuracy...

    Seriously, this would be much better as a high-base-power Steel-type attack that gives recoil. To me, it seems like you shoehorned in all those unnecessary elements.
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    Gelatino95
    Admin

    Posts : 995
    Join date : 2011-04-27
    Age : 21
    Location : Dinosaur Planet

    Re: Crash Landing

    Post by Gelatino95 on Sun Oct 23, 2011 11:59 am

    I agree. If we make it steel-type, it seems really similar to Heavy Slam in terms of concept, and I think we could just teach the plane pokemon Heavy Slam instead.


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    Itsme

    Posts : 614
    Join date : 2011-07-31
    Location : Everywhere

    Re: Crash Landing

    Post by Itsme on Sun Oct 23, 2011 2:13 pm

    I think crash landing would be best as a steel type physical attack.
    Base power 120 accuracy 100% and gives recoil... Like a steel type double edge!
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    Dimafo140

    Posts : 289
    Join date : 2011-05-02
    Location : Catalonia

    Re: Crash Landing

    Post by Dimafo140 on Mon Oct 24, 2011 10:04 am

    GuardChomp- wrote:Crash Landing
    Type: ---
    Power- 100
    PP: 10
    Accuracy: 80
    Physical
    Has a 50% chance of being Physical or special, & a 50% chance of being water or flying.

    What do you think?

    The idea sounds good but in my opinion you should stay with 50% being phys/spec or 50% being wat/fly rather than both of them, it seems too complicated! Something else, Guardchomp; your drawings and sprites have completely dissapeared, i don't know how you uploaded them but they have just gone away. Could you reupload them? It's quite a hard work, i know but right now is like they hadn't existed... affraid
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    MrLiLiBubba

    Posts : 397
    Join date : 2011-07-14
    Age : 20

    Re: Crash Landing

    Post by MrLiLiBubba on Sat Mar 03, 2012 3:33 am

    umm just a bit of input to kind of end this debate. just saying i spent 2 hours looking for a way to factor in the 50/50 type split (i'm just going to assume its going to be physical) and on rpg maker it is not possible to have randomized what type it is. i agree with the 120 base steel (since ships and planes are both made out of metal) and recoil damage

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