New Gen Pokémon

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New Gen Pokémon

A fan-made project based on Nintendo's Pokemon series to create an imaginary game in a similar style to those of the official series.

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    Muramasc (Legendary)

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    Red5

    Posts : 4
    Join date : 2011-09-24
    Location : Hoth

    Muramasc (Legendary)

    Post by Red5 on Sun Sep 25, 2011 1:00 am

    Muramasc – Haunted Sword Pokemon

    Appearance (I absolutely can’t draw)
    Apparently not allowed to post links yet...so, he's a floating kabuto helmet with a two crescent-shaped blades and two uma-jirushi on its back. Glowing eyes, closed mouthpiece, two arms coming from the head ala Geodude. Katanas for hands. Some semblance of a ghost body. I'll post the pics I had in mind when I can.

    Height: 3’6”
    Weight: 40 lbs.

    Pokedex Entry: According to legend, he is the tormented spirit of history’s greatest swordsman. He roams the afterlife, searching for new ways to become more powerful.

    Steel/Ghost
    Ability: Levitate

    Start: Meditate
    Start: Slash
    6 Metal Claw
    13 Night Slash
    20 Agility
    27 Protect
    36 Psycho Cut
    43 Shadow Claw
    50 Swords Dance
    57 Meteor Mash
    64 Cross Chop
    71 AncientPower
    78 Extreme Speed
    85 Ethereal Blade*

    Signature Move: Ethereal Blade
    100 BP, Physical, 10 PP, Steel type. Move type switches to Ghost if that would do more damage to the opponent.

    Base Stats:
    HP: 90
    Atk: 140
    Def: 100
    Sp.Atk: 70
    Sp.Def: 85
    Spe: 115


    Always male even though it is legendary. Based on the legend Muramasa’s swords; I’m not trying to imply that it’s the spirit of any real-life swordsman.

    Yeah...


    Last edited by Red5 on Sun Sep 25, 2011 12:28 pm; edited 1 time in total
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    treecko's awesomeness

    Posts : 148
    Join date : 2011-09-03
    Age : 20
    Location : Unova, at least until I get back to Hoenn.

    Re: Muramasc (Legendary)

    Post by treecko's awesomeness on Sun Sep 25, 2011 1:33 am

    It's a cool idea, but we've already got a good number of legendaries. We don't want another diamond and pearl.It would still be a good regular pokemon though.
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    Itsme

    Posts : 614
    Join date : 2011-07-31
    Location : Everywhere

    Re: Muramasc (Legendary)

    Post by Itsme on Sun Sep 25, 2011 7:10 am

    Nice idea... But it doesn't have the background of a legendary though! Still good idea... The design seems extra wicked!

    It's not that we have a lot of legendaries cz we haven't made the pokedex yet... We need more variety so we can pick the best! It's just that the story of the concept doesn't quite define it for me as a legendary... But still we need to see other opinions!
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    Red5

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    Join date : 2011-09-24
    Location : Hoth

    Re: Muramasc (Legendary)

    Post by Red5 on Sun Sep 25, 2011 12:19 pm

    I didn't want it to be a deity-level legend but rather a folklore kind of legend like Darkrai.
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    Gelatino95
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    Re: Muramasc (Legendary)

    Post by Gelatino95 on Sun Sep 25, 2011 1:04 pm

    140 attack and 115 speed is just plain crazy, especially with solid defenses. That will rocket it straight to ubers, if that's what you want. I suggest lowering the speed, lowering defenses, or just keeping it broken if you want. It'll be fine if you want to keep this a legendary, but if we decide to make it a regular pokemon, then we're definitely going to need to tone down the stats.


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    Red5

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    Re: Muramasc (Legendary)

    Post by Red5 on Sun Sep 25, 2011 1:23 pm

    Gelatino95 wrote:140 attack and 115 speed is just plain crazy, especially with solid defenses. That will rocket it straight to ubers, if that's what you want. I suggest lowering the speed, lowering defenses, or just keeping it broken if you want. It'll be fine if you want to keep this a legendary, but if we decide to make it a regular pokemon, then we're definitely going to need to tone down the stats.
    Yes, it was designed from the start to be ubers-level legendary. I just don't think the design would work as a regular Pokemon, because it's pretty dark and it's based off of one hypothetical "person" in the Pokemon universe. If you guys think it needs a better backstory to be legendary, let me know.
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    King Dedede

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    Join date : 2011-05-05
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    Re: Muramasc (Legendary)

    Post by King Dedede on Sun Sep 25, 2011 9:45 pm

    I can't see this as a legendary. Here is what roles I think it would take on best:


    As a fully evolved Poke'mon (3 member line):
    HP: 80
    Atk: 120
    Def: 90
    Sp.Atk: 60
    Sp.Def: 60
    Spe: 85
    Total: 495

    As a fully evolved Poke'mon (2 member line) with a hindering ability:
    HP: 90
    Atk: 130
    Def: 110
    Sp.Atk: 70
    Sp.Def: 70
    Spe: 87
    Total: 567



    Don't take this as a offense. It is policy here to have everybody put their ideas forward.


    EDIT: this could be the Poke'dex if we make it a non-legendary;
    According to legend, they are the tormented spirits of a group of elite samurais. They roams the afterlife, searching for new ways to become more powerful.
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    treecko's awesomeness

    Posts : 148
    Join date : 2011-09-03
    Age : 20
    Location : Unova, at least until I get back to Hoenn.

    Re: Muramasc (Legendary)

    Post by treecko's awesomeness on Sun Sep 25, 2011 10:00 pm

    It could be a rare, non-legendary pokemon, like Volcarona in Black and white, or Rotom in Diamond and pearl, eh, you get the point.
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    Gelatino95
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    Re: Muramasc (Legendary)

    Post by Gelatino95 on Tue Sep 27, 2011 4:05 pm

    I think the attack can stay at 140, but the speed should probably be considerably lowered. People generally think of ninjas being more agile and fast than samurai. That's why Accelgor and Ninjask are super fast.


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    Re: Muramasc (Legendary)

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