New Gen Pokémon

Welcome to New Gen Pokemon! Here, we are attempting a fan-made project to create a Pokemon game in the style of Nintendo's official games. If you are not yet a member, click "Register" at the top and start helping out immediately!
New Gen Pokémon

A fan-made project based on Nintendo's Pokemon series to create an imaginary game in a similar style to those of the official series.

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» Catscade (+ Evo)
Thu Oct 09, 2014 4:27 am by ReFrostE

» Dimafo140;the foreign guy
Sat Jul 13, 2013 2:32 am by King Dedede

» Time to do some bro stuff
Sat Jul 13, 2013 2:23 am by King Dedede

» a Celebi based story line
Thu Oct 18, 2012 1:46 am by Celebifollow

» Are we going to have access to other regions?
Sat Aug 18, 2012 8:28 pm by treecko's awesomeness

» Is anyone still here?
Fri Jul 27, 2012 9:16 pm by Gelatino95

» Hi guys I'm andrew as you can probably tell
Wed Jul 25, 2012 10:57 am by andrewdoo900

» New Move: Whisper
Tue Jun 12, 2012 5:17 pm by Itsme

» Silent voice or Phonetic wave
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    New Trainer Types

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    MrLiLiBubba

    Posts : 397
    Join date : 2011-07-14
    Age : 20

    New Trainer Types

    Post by MrLiLiBubba on Mon Nov 07, 2011 2:22 am

    So if we are making a 100% original pokemon game, then i was thinking we should not only have our own gym leaders, but also our own types of regular trainers (besides basically every new generation of games introduces new types of trainers) here is a place to post new trainer ideas as well at where they would be found and what type of pokemon they use. for examples, here are my ideas:

    Skaters: found in urban areas (cities, routes close to cities). Pokemon used: mercecat and evo, bython, felion and evo, skullink and evo, scraggy and evo, pestizard, absol

    Hoodlums: found in same places ans skaters. Pokemon used: plushund, ponchobat and evo, scraggy and evo, pestizard, draven, riolu and evo, houndour and evo, aipom and evo, bython
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    Blackjack

    Posts : 575
    Join date : 2011-08-01
    Age : 19
    Location : Santiago, Chile

    Re: New Trainer Types

    Post by Blackjack on Mon Nov 07, 2011 11:41 am

    Wait. Hoodlums or Dancers would also use Vibreaker or Sonarox, 'cause they're basically a walking boombox.
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    Gelatino95
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    Posts : 995
    Join date : 2011-04-27
    Age : 21
    Location : Dinosaur Planet

    Re: New Trainer Types

    Post by Gelatino95 on Mon Nov 07, 2011 4:45 pm

    Pyrotechnic

    Basically uses the same type of pokemon as a firebreather (plus Electrode and other exploding pokemon). They'll probably be wearing yellow jumpsuits with helmets and holding sticks of dynamite. They would work great in a fire-type gym.


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    Itsme

    Posts : 614
    Join date : 2011-07-31
    Location : Everywhere

    Re: New Trainer Types

    Post by Itsme on Mon Nov 07, 2011 6:57 pm

    Sorcerers and spellcasters found in the forests (Rare encounters) They use different kind of psychic, Dark, Ghost, Bug, Grass and poison type pokemon!

    I like all the others ideas too!
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    treecko's awesomeness

    Posts : 148
    Join date : 2011-09-03
    Age : 20
    Location : Unova, at least until I get back to Hoenn.

    Re: New Trainer Types

    Post by treecko's awesomeness on Mon Nov 07, 2011 11:59 pm

    Can the game software support trainers while diving? If so, we could have scuba divers with water type pokémon, mainly seafloor pokemon. Just an idea.
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    MrLiLiBubba

    Posts : 397
    Join date : 2011-07-14
    Age : 20

    Re: New Trainer Types

    Post by MrLiLiBubba on Tue Nov 08, 2011 12:33 am

    @treecko's awesomeness yup i'm sure it can after all they are just maps like any other map in the game Very Happy

    also i will add vibreaker and sonorax to hoodlums DiZ good ideas!

    btw this would also be a good place to post sprites for the new types of trainers
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    treecko's awesomeness

    Posts : 148
    Join date : 2011-09-03
    Age : 20
    Location : Unova, at least until I get back to Hoenn.

    Re: New Trainer Types

    Post by treecko's awesomeness on Tue Nov 08, 2011 9:21 am

    Sorry, J-woo. I'm technologically impaired Razz ! Anyway, all the ideas are cool. If we had a dark type gym, we could give it hoodlums!
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    King Dedede

    Posts : 463
    Join date : 2011-05-05
    Location : SPACE

    Re: New Trainer Types

    Post by King Dedede on Thu Nov 10, 2011 1:34 pm

    Arachnologist: uses Ariados and pre-evo, Drapion and pre-evo, Vinegood and pre-evo. I don't know how they'd be dressed (any ideas?). Comes in both ♂ and ♀.

    Samurai: uses Seviper, Mercecat and evo, Airror and evo, Conkeldurr and pre-evo. Dressed in paper armor.

    What do you think?
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    Gelatino95
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    Location : Dinosaur Planet

    Re: New Trainer Types

    Post by Gelatino95 on Thu Nov 10, 2011 5:18 pm

    King Dedede wrote:Arachnologist: uses Ariados and pre-evo, Drapion and pre-evo, Vinegood and pre-evo. I don't know how they'd be dressed (any ideas?). Comes in both ♂ and ♀.
    I think bug catchers and bug maniacs already fill this role quite well.

    King Dedede wrote:Samurai: uses Seviper, Mercecat and evo, Airror and evo, Conkeldurr and pre-evo. Dressed in paper armor.
    This would be even better if we had ninja trainers who have a bitter rivalry with the samurai.


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    MrLiLiBubba

    Posts : 397
    Join date : 2011-07-14
    Age : 20

    Re: New Trainer Types

    Post by MrLiLiBubba on Thu Nov 10, 2011 7:26 pm

    actually there are such thing as ninja trainers already Razz
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    Gelatino95
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    Re: New Trainer Types

    Post by Gelatino95 on Thu Nov 10, 2011 8:49 pm

    Yeah, but those are just ninja boys. I'm talking about ninja men, who have actually received training and such.


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    Dimafo140

    Posts : 289
    Join date : 2011-05-02
    Location : Catalonia

    Re: New Trainer Types

    Post by Dimafo140 on Fri Nov 11, 2011 5:33 pm

    The ideas seem great but we have still a problem; who is going to make the sprites for all these new characters from scratch, without using any previous character sprite?
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    MrLiLiBubba

    Posts : 397
    Join date : 2011-07-14
    Age : 20

    Re: New Trainer Types

    Post by MrLiLiBubba on Fri Nov 11, 2011 5:49 pm

    from what i've seen of DiZ's work he is a pretty good trainer spriter and i am pretty good too if i do say so myself
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    Hydreigon9

    Posts : 86
    Join date : 2011-04-30
    Age : 20
    Location : Route 12 in Unova, hunting Audino into near Extinction

    Re: New Trainer Types

    Post by Hydreigon9 on Sat Dec 03, 2011 7:14 pm

    Leaders in Training: uses one of the gym leaders types, resemble ace trainers/ veterans.
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    Gelatino95
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    Re: New Trainer Types

    Post by Gelatino95 on Sat Dec 03, 2011 7:41 pm

    Hydreigon9 wrote:Leaders in Training: uses one of the gym leaders types, resemble ace trainers/ veterans.
    That's a pretty good idea. Maybe we can specialize their sprites so they resemble the gym leader of each gym.


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    Dimafo140

    Posts : 289
    Join date : 2011-05-02
    Location : Catalonia

    Re: New Trainer Types

    Post by Dimafo140 on Tue Dec 06, 2011 6:06 pm

    Hydreigon9 wrote:Leaders in Training: uses one of the gym leaders types, resemble ace trainers/ veterans.
    Yes, that's a fantastic idea!
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    MrLiLiBubba

    Posts : 397
    Join date : 2011-07-14
    Age : 20

    Re: New Trainer Types

    Post by MrLiLiBubba on Wed Dec 07, 2011 5:59 pm

    i will start to make sprites for some of these people

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