New Gen Pokémon

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New Gen Pokémon

A fan-made project based on Nintendo's Pokemon series to create an imaginary game in a similar style to those of the official series.

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» Catscade (+ Evo)
Thu Oct 09, 2014 4:27 am by ReFrostE

» Dimafo140;the foreign guy
Sat Jul 13, 2013 2:32 am by King Dedede

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Sat Jul 13, 2013 2:23 am by King Dedede

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» Are we going to have access to other regions?
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Fri Jul 27, 2012 9:16 pm by Gelatino95

» Hi guys I'm andrew as you can probably tell
Wed Jul 25, 2012 10:57 am by andrewdoo900

» New Move: Whisper
Tue Jun 12, 2012 5:17 pm by Itsme

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    New Move: Wing Beat

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    inactive_account

    Posts : 122
    Join date : 2011-07-02

    New Move: Wing Beat

    Post by inactive_account on Tue Jul 05, 2011 5:11 pm

    Name: Wing Beat

    Base power: 100

    Accuracy: 85

    Physical or Special: Physical

    Type: Flying

    Description: When a Pokemon uses this move, it slams both wings into the opponent. It has a 30% chance of making an opponent flinch the next turn.

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    Last edited by Lyrebirdgirl on Thu Jul 07, 2011 11:33 am; edited 3 times in total
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    Gelatino95
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    Re: New Move: Wing Beat

    Post by Gelatino95 on Tue Jul 05, 2011 6:00 pm

    Coolio. This move will put fighting types in their place. It's about time we had a rather powerful Flying-type move without recoil. Nice idea you got there.

    inactive_account

    Posts : 122
    Join date : 2011-07-02

    Re: New Move: Wing Beat

    Post by inactive_account on Tue Jul 05, 2011 6:07 pm

    Thanks. I was actually thinking the same thing. Smile
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    Stephanie

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    Re: New Move: Wing Beat

    Post by Stephanie on Wed Jul 06, 2011 7:46 am

    I'm not quite sure of having a base 100 move without some kind of drawback. You could tone it down to 95 to make it equal with Flamethrower and friends.
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    Gelatino95
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    Re: New Move: Wing Beat

    Post by Gelatino95 on Wed Jul 06, 2011 9:27 am

    I don't know if 95 is going to make that much of a difference. Besides, this move is a nice parallel to Heat Wave, which also has 100 base power and 90 accuracy. And I have to say, it's really annoying when Heat Wave misses, so that's a drawback in and of itself.

    inactive_account

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    Join date : 2011-07-02

    Re: New Move: Wing Beat

    Post by inactive_account on Wed Jul 06, 2011 9:30 am

    Yeah, it makes me angry when it misses, and I figure such a strong move should have a lower accuracy.
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    Stephanie

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    Re: New Move: Wing Beat

    Post by Stephanie on Wed Jul 06, 2011 9:32 am

    But Heat Wave has that Burn rate. You could give Wing Beat a 20% Confusion rate or something to really parallel it.
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    Gelatino95
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    Re: New Move: Wing Beat

    Post by Gelatino95 on Wed Jul 06, 2011 9:35 am

    Or, it can parallel Stone Edge instead and you can give it 80 accuracy.
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    Stephanie

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    Re: New Move: Wing Beat

    Post by Stephanie on Wed Jul 06, 2011 9:37 am

    I'm against this as Rock Types also have Rock Slide, a weaker but more reliable STAB while Wing Beat users will have to rely on Aerial Ace if Accuracy is an issue, and the 40% BP difference is rather noticable
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    deoxysdude94

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    Re: New Move: Wing Beat

    Post by deoxysdude94 on Thu Jul 07, 2011 6:59 am

    90 accuracy sounds about right. I'd say 90 so it's like heat wave. But 30 percent flinch rate sounds kinda like too much. I'd say make it 20 percent.

    inactive_account

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    Re: New Move: Wing Beat

    Post by inactive_account on Thu Jul 07, 2011 9:54 am

    Okie Dokie, I'll change it now. Smile
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    Gelatino95
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    Re: New Move: Wing Beat

    Post by Gelatino95 on Thu Jul 07, 2011 10:49 am

    Plenty of moves have 30% flinch rate, like Headbutt and Rock Slide. But it doesn't really matter. Do whatever you want.

    inactive_account

    Posts : 122
    Join date : 2011-07-02

    Re: New Move: Wing Beat

    Post by inactive_account on Thu Jul 07, 2011 11:32 am

    I did REALLY want it to be 30%, I'll change it back.

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